journal wk 9 — interactive fiction
I played the four games given. Honestly I do not enjoy them that much. They are clearly replayable, because the results turn out to be different based on the decisions I made, but the point is that after I play it for the first time, I do not have interest to play with it for the second time. It’s probably because I just do not quite enjoy these kinds of game. For one of them, I think it was Aisle, no matter which decisions I made, I always end up walking away, which is not fun at all. And when I played Facade, it was ok at the beginning, but when the husband and wife started to quarrel with each other, and ask for my opinion, I just don’t know what to do. No matter what I said, they would never stop. And there is no hint on what they want me to say, so I just stand there and type random message in. And the game turn out to be never end. May be it is because I am not those people who can calm people down. On the other hand, I do appreciate how Facade recognise the message that players type. They seem to interpret the message pretty correctly, which is kind of amazing. It is annoying if they allow us to type own message but then not being able to recognise it. So I think Facade has done fairly good in this message interpretation area. Overall speaking, I think I only replay Aisle for twice, then for others, I just can’t be bother to replay.